🚀 Boosters

Guide to enable and configure boosters

How to enable boosters ?

1. I already had the plugin installed before the update

https://www.youtube.com/watch?v=ZBc5hKzSeS4

2. I just got the plugin

  • Go into the configuration.yml and make Enable-Boosters: true.

  • Restart the server.

3. I'm using the DonutSMP layer

  • Go into the configuration.yml and make Enable-Boosters: true.

  • Then go into the spawnerMenu.yml and add the letter u somewhere in the Gui-Bedrock-Mode-Disposition like this:

Gui-Bedrock-Mode-Disposition:
- '----u----'
- '--s-b-x--'
- '---------'

How to edit booster line in spawner GUI?

In the file gui/spawnerMenu.yml, find the line which has Booster-Lore-Line, usually at the bottom. From there, you can edit the line that'll show up in the spawner GUI when the player hovers on the booster part. You can use the placeholder %booster_name% show the booster's name, %booster_multiplier% to show the booster's multiplier and %remaining_time% to show the remaining time of the booster, which will be updated each second.

How to customize boosters ?

Here is the structure of a sample booster:

lootbooster:
  type: INCREASE_LOOT
  multiplier: 2
  display-name: "&c&lLoot Booster"
  expiration-time: 1w
  item:
    material: DIAMOND
    name: "&c&lLoot Booster"
    lore:
      - "&7This will increase spawner loot by x2"
      - ""
      - "&7Expires in: &f%expiration_time%"

Booster Types

There are 3 types and those are INCREASE_SPEED,INCREASE_XP and INCREASE_LOOT.

Multiplier

This is the value that will be used to multiplie the current amout by.

Display Name

This is the name that will be displayed for the booster in the spawner GUI

Expiration Time

This is the time that the booster will expire after it's been used. It'll be paused when the player removes the booster and be resumed when the player re-uses the booster. %expiration_time% changes as player uses the booster.

Item

All of those are the parameters for the item that will be given as a booster to your players.

For the materials refere to the Minecraft name of the item. (F3+H)

How to add new boosters ?

You just create a new section like this:

OLD BOOSTER.YML:

speedboost:
  type: INCREASE_SPEED
  multiplier: 2
  display-name: "&b&lSpeed Boost"
  item:
    material: PAPER
    name: "&c&lSpeed Boost"
    lore:
      - "&7This will increase spawner speed by x2"

xpbooster:
  type: INCREASE_XP
  multiplier: 2
  display-name: "&a&lXP Booster"
  item:
    material: experience_bottle
    name: "&a&lXP Booster"
    lore:
      - "&7This will increase spawner XP by x2"

lootbooster:
  type: INCREASE_LOOT
  multiplier: 2
  display-name: "&c&lLoot Booster"
  item:
    material: DIAMOND
    name: "&c&lLoot Booster"
    lore:
      - "&7This will increase spawner loot by x2"

NEW BOOSTER.YML:

speedboost:
  type: INCREASE_SPEED
  multiplier: 2
  display-name: "&b&lSpeed Boost"
  expiration-time: NONE
  item:
    material: PAPER
    name: "&c&lSpeed Boost"
    lore:
      - "&7This will increase spawner speed by x2"
      - ""
      - "&7Expires in: &f%expiration_time%"

xpbooster:
  type: INCREASE_XP
  multiplier: 2
  display-name: "&a&lXP Booster"
  expiration-time: 1mo
  item:
    material: experience_bottle
    name: "&a&lXP Booster"
    lore:
      - "&7This will increase spawner XP by x2"
      - ""
      - "&7Expires in: &f%expiration_time%"

lootbooster:
  type: INCREASE_LOOT
  multiplier: 2
  display-name: "&c&lLoot Booster"
  expiration-time: 1w 1h
  item:
    material: DIAMOND
    name: "&c&lLoot Booster"
    lore:
      - "&7This will increase spawner loot by x2"
      - ""
      - "&7Expires in: &f%expiration_time%"

megabooster:
  type: INCREASE_LOOT
  multiplier: 5
  display-name: "&c&lLoot Booster"
  expiration-time: 1d
  item:
    material: REDSTONE
    name: "&c&lLoot Booster"
    lore:
      - "&7This will increase spawner loot by x5"
      - ""
      - "&7Expires in: &f%expiration_time%"

Last updated